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About Forum Features
Kudos are an easy way to express your appreciation for someone else's post.
If you see : 9 to
the left of someone's post (beneath their name and avatar image), it means that post
(not that person) has been awarded that many kudos.
If you see an extra number in parenthesis like this:
: 9 (2), it means
that the post has received nine kudos, and that you awarded two of those nine kudos.
If you click on someone's profile (including your own), you can see how many kudos
he or she has given and received, and how many he or she has left for the day.
When you mouseover something related to kudos, a little tooltip should pop
up to tell you what's up. However, this feature is very browser dependent and not
100% reliable.
If you have kudos available and you haven't previously awarded kudos to a
particular post, you will see a series of up to five clickable numbered gold
stars to the left of that post:
.
(If you have five kudos, you will see five stars, etc.)
Just click the gold star or the number associated with the number of kudos
you want to award and the system will do the rest. The page will reload and
the stars will disappear, and the posts count of awarded kudos will show
your contribution in parentheses, as described in the previous answer.
The value of kudos stems in part from their scarcity. There's a stiff
5-kudos-per-person-per-day limit, so it is necessary to exercise some care
in awarding them. Unawarded kudos do not carry over from day to day. At
midnight (in some or another time zone), you will be reset to five awardable
kudos for the new day, no matter how many you used (or didn't use) on the
previous day.
You can see how many kudos you have left to give out for today at the
left of any post you haven't given kudos to, and if you need to confirm
that you are out, you can do so by viewing your own profile.
All posts that are not in topics that are locked due to age (the
icon)
are eligible for kudos.
You may not give kudos to your own posts. (If you create second forum
ID and use it to give yourself kudos, we will eventually catch you and
remove all the bogus kudos.)
There is one other important restriction: posts in the Deep_Cesspool can
receive kudos, however when that post expires, the kudos awarded will
be permanently lost.
The primary benefit is their purpose: awarding kudos is a way of saying
"thank you" and "good job" to a poster, demonstrating your appreciation
for his or her efforts.
If you are interested in the
XP-based title system,
then kudos have additional implications. Awarding kudos will generate some XP
for both the giver and the recipient. In fact, awarding kudos is the only
way for lurkers (people who don't post) to accrue XP.
The word "kudos" has its origin in the Greek kydos and is a singular
word meaning "praise given for an achievement." The presence of the word
"kudo" as a noun in some dictionaries is looked upon with snooty disdain as
a "back-formation" by certain vocabulary snobs. If this is a concern for you,
feel free to interpret the number associated with an award of kudos as a
measure of degree, rather than quantity.
The term "kudos" is not affiliated with
the tasty family of eponymous
snack bars, and indeed, while far healthier, its use is in no way endorsed
by Mars, Incorporated or its family of companies.
Not many. However, some have commented that it can seem a little sneaky
to reply to a post and say "Kudos!" without actually awarding kudos, especially
if someone else has. Since the kudos system is publically anonymous, this
might be seen as taking credit for someone else's award of kudos.
Of course, kudos are not the only way to express approbation and gratitude
for a post. A simple "great job!" or "thank you!" works just as well. Kudos
are no substitute for discussion or comments about a post, but since some
people feel uncomfortable with such things, don't like constantly saying the
same things, or just don't know what to say, the kudos system provides an
easy (but still valuable) alternative.
The XP system is a method the site uses to track and reward frequent
contributors for their posting activity.
The default method provided by phpBB for tracking poster activity is
the post count, which simply represents the person's total posts to the
forum. Then, posters who accrue certain numbers of posts can be awarded
various predefined titles.
This scheme has a number of limitations, the two most prominent of
which are that it does not differentiate between a one line "me too"
post and a post containing a new drawing that is result of hours of
labor, and that the title system is rigidly inflexible, offering only
a linear hierarchy and no potential for customization.
The XP system has been designed to correct both of these problems.
First, a person can gain anywhere from 0 to 1000 XP from a single post,
depending on a large number of complex factors designed to reward posts
based on the amount of content they contain (for example, a description
of a weekend sinking experience will generate many more XP than a "me
too" post) and how popular a post is with the readership.
Second, XP can be "spent" at will (provided that enough are available)
to acquire various "titles" from a complex, multi-dimensional hierarchy
that allows each frequent poster to mix and match a variety of options to
create a title or title combination that best suits him or her.
The term "XP" has been imported from role-playing games, in which
players use XP to advance within the game. There, the term is short
for "experience points." Here, XP awards are based on the amount
of unique, popular content posted, and are not based on any degree
of perceived or actual experience.
The calculation of XP is an automated process based on an extremely
large number of heuristic factors. Specific details cannot be
provided as the system is extremely complicated and is occasionally
tweaked to improve it or prevent exploits.
Decreases in XP are very, very infrequent, but they can and do occur.
The most common cause of XP decrease is having a post moved. Posts in
the "Beyond the Swamp" forum accrue fewer points than other forums, and
posts in the "Deep Cesspool" forum accrue no points at all. Should you
post in another forum and have your post moved to either of these, your
XP for that post will be automatically re-scored accordingly.
It is also possible for your available XP to decrease after a change
in the XP calculation system. This is most commonly a
change designed to prevent exploits, as that is the case where a
downward revision is most likely to occur. After such a change, any
post in a topic that has not been locked due to inactivity might be
rescored. There is no specific way to determine what posts would
be rescored or what the net change might be. Recalculations are
performed dynamically based on the activity of the readership.
If your available XP falls below zero, please post in the
"Technology Talk Show" forum and we will generally be able to reset
your score to zero.
Once you have amassed at least 50 XP, you can go to your
Edit
Profile page and scroll down to the "Optional Avatar Customization"
section. There, you will find a list of options for "Classes" you
can adopt. In this case, the word is borrowed from certain old
adventure games and a "class" is something like an imaginary
quicksand "profession." If you select a class, the class name will
replace "Deep_Sinker" under your name in the forum and on your profile
page for all to see.
Initially, you will have five choices for classes to "spend" your
first 50 XP on. As you gain additional points, you will be confronted
with additional options. You may choose to advance further in a class
you've already chosen, add an additional class, or, if you meet the
requirements, change to a new class.
If you advance in a class you already have, you will gain an
additional title. For instance, if you are a Craftsman and you advance,
you will become an Advanced Craftsman (as at least one person has
already done). There are 20 levels in each class, each requiring
more XP to achieve than the previous.
You might prefer to add an additional class if your interests
cover more than one of the five options. You can never have
more than two classes at one time.
Finally, you may choose to change classes. Some classes are not
available unless you first achieve a certain level of proficiency
in one (or two) prerequisite classes. Most classes have two
prerequisite classes and represent a combination of the two class
elements. For example, if you become a Master Wanderer and a Master
Rescuer, you will have the option to become a Knight. Some classes,
however, have only one prerequisite and represent a refinement of
that prerequisite in a specific direction. For example, if you
become a Superior Master Wanderer, then you will have the option
to become an Explorer instead.
If you change to a class that has prerequisites, it will
permanently replace its prerequisites. If you change to a class
that has two prerequisites, that means you will then have an open
slot again.
One caveat: it is not possible to advance more than once at a
time. If you have enough experience to do so, you will
permanently lose all XP above one less than what you would
need for a second advancement. For example, if have two classes
and 120 XP and you need 50 XP to advance each class, advancing
one class will leave you with 49 XP available, not 70 XP. This
happens only when you advance, so if you have one class that
needs 400 XP to advance and one that needs 50 XP, you will be able
to accrue the 400 XP without interruption if you want to advance
the former.
There are about 70 different classes.
Not all classes can be combined (you can't have two classes with two
prerequisites because you could never get all the prereqs at once),
but there are thousands of unique combinations.
No, it is not possible to "undo" a choice. If you don't like a
class you have chosen, contact the
board janitor, who can remove it for you, but unfortunately you
won't get any XP or prerequisite classes back.
Not yet. ;-)
It is, however, visible if people examine you.
This is completely optional. Everyone who posts to this forum even once is fully
entitled to call themselves a Deep_Sinker.
The XP awarded to your posts is revised upward as they become
more popular, and additional points are added to your total.
Yes, both giving and receiving kudos are factored in to your XP awards.
About 12.
No, they only see what you do with those XP in terms of classes.
I don't know, I tried to make them all pretty cool (with the general
idea that the "harder" classes should be cooler and more detailed than
the "easier" ones).
The Deep_Lurker. That's what you get if you've never posted at all.
No. Your posts will continue to show the "Sponsor medal." Thanks again
for your commitment to the health and success of the board.
Sinking Island is the site's real-time chat and online role-playing feature.
Due to its size, Sinking Island has its own
documentation.
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